
Vous pensez qu'il manque une note de la presse ? Aidez-nous en nous indiquant les informations sur celle-ci, et gagnez des
Proposez une note de presse sur ce jeuIt's pretty clear that Vicarious Visions needed to do something truly unique for the Spider-Man franchise on the DS -- it's a little hard to expect a user base to blindly snag yet another Spider-Man game after three have already been released in just two years time. It was a risk to make an all-stylus action game in a design that's usually been a more traditional-controlling experience, but the team pretty much nailed it. The combat system's collision could be tighter and just a little more "fluid," but it's a hell of a lot of fun kicking bad guys' butts with quick flicks of the wrist. Stylus combat works. If anything, this touch screen focus could spawn a new wave of brawler design, and I can't wait to see how this control system evolves in future DS games.
Spider-Man 3 on the DS is essentially a youngster's game, and does a very good job of providing its target audience with just the kind of action they will want.
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