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Proposez une note de presse sur ce jeuAnother World: 20th Anniversary Edition wears its retro appeal like a badge, and it makes no effort to accommodate those who don’t have the patience for it, nor those who aren’t willing to appreciate it for what it is. Its paltry asking price won’t set you back much if you’re willing to keep an open mind about a game that hasn’t bothered to update itself properly in over two decades, though you should also be aware that the game is rather short-lived, presenting no real reason to go back and revisit it beyond the love of simply replaying it.
The mobile versions are cheap and portable, though touch controls aren’t really ideal when you can use an actual button scheme on other platforms. The PC and Mac versions are currently the most expensive unfortunately, commanding a $9.99 price, making them a bit less recommendable if you own dedicated gaming platforms, especially with no technical bump or other incentive to those who enjoy gaming on their computers most.
If you can, get any of the PlayStation builds, since they’re the best deal, giving you three versions of the game for just $7.99 (one of which is portable), and packing in especially comfortable controls, along with valuable trophies that you can earn for minimal effort, so long as you can handle the game’s innate difficulty. The Xbox One version still presents a solid rendition of the game for the same price, and is a good backup for Xbox loyalists, particularly since it presents an equally easy 1,000 Gamerscore worth of achievements to attain. I’d only invest in the 3DS or Wii U versions if you’re a strict Nintendo gamer that only owns those platforms however, and are actively interested in a game like this. The Nintendo builds are less impressive versions with the least replay incentive and optimization, even if the off-TV play in the Wii U version may still be attractive to those who enjoy this platform-specific feature.
I was excited about Another World: 20th Anniversary Edition. In fact, I volunteered to review it, because I’d heard so many good things about it from friends, and I admire its intriguing look and mysterious alien ambiance. And yet it took me about five minutes to realize that Another World is best left in their fond memories. I honestly couldn't fathom recommending Another World to anyone. I could rattle off a hundred platformers with better controls off the top of my head -- puzzle-oriented or otherwise -- that you should play before you subject yourself to these terrible controls and uninspired platforming puzzles.
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