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Proposez une note de presse sur ce jeuPokemon Snap's arrival on the Virtual Console comes with both positive and negative considerations. On the plus side, the added Wii functionality and ability to share your photos with friends is definitely notable and one of the most interesting and encouraging features we've seen added to a classic game release, well, since the VC first launched last year. But on the negative end, Snap is a game that's certainly showing its age now more than ever before – its franchise has gone on and grown through the past decade, and it's still crippled by only featuring a small subset of the very first generation of Pocket Monsters. What the Snap concept really needs isn't a VC re-release with a bit of added-in photo sharing – it needs a sequel.
A full-on follow-up made for Wii that updates the design, adds in more of the newer monsters and natively encourages picture swapping from the start. It's a concept that could find a perfect home on WiiWare if not developed as a full retail release, and could make use of the motion-sensing abilities of the Wii Remote to become your "camera." You've taken a right small step in a positive direction with this release, Nintendo. Now take this bit of momentum and carry it forward to its logical next stop.
Les fans des Pokemon ne manqueront pas de se ruer sur ce jeu qui, après tout, leur est destiné. On ne peut que louer le travail de Nintendo pour avoir su sortir des versions rouges, bleues et jaunes en proposant un principe de jeu complètement original et qui s'adapte bien à l'univers étrange des Pokemon. Mais la pauvre durée de vie du soft ne le destinera qu'aux plus passionnés des Pocket Monsters.
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