
When all things are considered, Sniper Elite: Resistance is a commendable entry in the Sniper Elite franchise, granting us more insights into Harry Hawker by shining the protagonist spotlight on him, which gives us a respectable reprieve from wearing the militaristic boots of Karl Fairburne. Most of what the series has established is present and accounted for, and although there are various new locations to be in awe of, and navigational options to test out, Resistance fails to truly push the envelope in exciting directions despite shifting the focus onto a new hero and a new story. If you loved previous Sniper Elite games, Resistance has got all the bang you could want from its particular buck, but Resistance is a day late and a nickel short as far as exciting and explosive new features are concerned. The bugs and garish seventh-generation character textures don’t help either, but thankfully Resistance is gratifying enough due to its strategic essences, even though it could – and should – have been so much more.
Even though I’d not seen an episode of the show before playing I was really rather taken with Samurai Jack: Battle Though Time. It looks great, the combat is fun and fluid, there’s lots to do with upgrading Jack’s abilities, and lots of replayability with the different difficulties and scores to beat. A great game all round and one worth checking out.
Power Ranger fans have had their share of hits and misses when it comes to the videogame space but with Rita’s Rewind, I feel the best is here. I had a smile on my face the entire time while playing this one. Upon initial completion my only negative was how short it was because I craved more. Are there areas of improvement, sure and do I wish I could more easily play with my online friends, yes but that has barely taken away the enjoyment I can get with this game as is. Don’t miss out Power Rangers fan, this one is worth the play. Gamers in general, this is one to look into as well!
All of this amounts to the exact type of praise we hoped we’d be left with; this is Xbox’s definitive game this year, and a perfect love letter to the original films. It captures what made them great in the witty tone, sense of adventure, and captivating mystery and expands it into a full on 30 hour videogame packed with fun and meaningful things to do in addition to the story. Some smarter enemies and a bit more of an expansion to the freedom to solve certain areas our own way would have been welcome, but other than a few minor quibbles Indiana Jones and The Great Circle is a brilliant adventure from start to finish.
Ravenswatch is a superb game. Complex, innovative, and just downright satisfying to play.
Neon Blood was still an enjoyable ride despite the issues listed, mainly again due to that stellar presentation and a tale that, while not exactly original, was executed well (and briefly) enough to keep our interest high throughout.
Slitterhead is a fascinating game, with an over-the-top plot, routed in strangely grounded characters. The combat is good, with some genuine new additions to the character action genre. However, it goes on for just a bit too long.
Wildermyth is unlike anything else on the market. A roleplaying game that really emphasizes embodying a character and a story, that also happens to have a good combat system in there. Quickly repeating story elements diminishes that vision a bit, but there is still so much that the game understands about generating drama and investment – this is a must-play that I hope gets a refined and honed sequel.
Technical issues aside from the moment this game has potential. I love the fact that the Turtles have been given a bit more complexity in this game, but the mark is just a bit off. I honestly would have called this an okay game but had to knock it down with all of the hoops I had to jump through to finish the game. This won’t be the end for TMNT games and after some patches and maybe even a good sale, a fan of the reptilian ninjas may enjoy this but for now, I don’t think I’d recommend to my friends.
Starship Troopers: Extermination is a game full of tremendous potential. Two years after early access that potential seems within reach with a bit more polish. The action can be a blast, but often the bugs, some design choices, and unstable servers act against its overall vision. Often it felt like I was fighting the game itself and not the bugs onscreen.
Predator: Hunting Grounds finally makes it to the Xbox Series, and it has been worth the wait. The game looks good, and plays well, with tons of fan service for fans of the dreadlocked hunter. There are a couple of annoying bugs but those didn’t stop me from really enjoying this entry.
If there is one thing I love almost as much as sequels, it’s spiritual successors. Especially if those spiritual successors have turned into a metroidvania. Listen, I had a decent time with Yars Rising but in the end, it has been a bit forgettable. Little things like waiting for loading screens, having to rewatch animations and dialog due to dying, and just okay platforming have soured me just a bit hence my score. I honestly started the game higher than when I ended. I think there is something here however and would absolutely play a sequel to this game if one comes along. Metroidvania enthusiasts should give it a go if they are looking for shorter experience to add to their gamer résumé.
The Karate Kid: Street Rumble sticks close to the source material in the way the story plays out and most of their likenesses. The combat is robust and fast paced and great to be played along with friends if you like games like the turtles beat ’em up games. It’s a shame there is no online co-op play but they have provided some ways to replay the game to improve the longevity, and it is quite fun to play through, especially if you are fans of the original films.
on’t you love when a game delivers on the hype? I certainly do and The Plucky Squire lives up to its promise. I was grinning the whole time playing it and really enjoyed what it had to offer. This is a game that while not providing a ton of challenge in the combat arena, it brought forth some clever puzzles that sometimes made me stop to appreciate what I had to do regardless of if it was actually difficult to figure out or not. A game like this comes around only so often and it is actually one I’d recommend to all gamers.
Edge of Sanity has some solid moments in its tributes to HP Lovecraft fiction. It is moodily lit and well designed. There just wasn’t enough to keep me fully committed.
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