
Vous pensez qu'il manque une note de la presse ? Aidez-nous en nous indiquant les informations sur celle-ci, et gagnez des
Proposez une note de presse sur ce jeuHopping through the floaty gravity and feel-good physics of Grow Home is as pleasant a gaming experience as they come. Dangling hundreds of meters above the ground while I stretched to reach a crystal induces some mild anxiety, but when you've collected those crystals and unlocked B.U.D.’s full range of abilities, free falling becomes almost meditative. It’s not particularly long, or dense, or even deep, but what it does it does exceptionally well, and doesn't have to resort to filler. This risky little game is completely comfortable in its own skin, and that makes it a joy to play.
Grow Home is an absolute joy to play, and does everything right as a classic 3D platformer. The traversal mechanics are precise and easy to use, the collectathon is inherently fun and rewards the investment, and the gameworld is bright, colorful, and full of life. The polygonal design may leave much to be desired, and technical bugs take away from some of the game’s special moments; but overall, Grow Home achieves greatness with its excellent platforming mechanics and a gameworld begging to be scoured for secrets and collectibles.
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