
Vous pensez qu'il manque une note de la presse ? Aidez-nous en nous indiquant les informations sur celle-ci, et gagnez des
Proposez une note de presse sur ce jeuTurnip Boy has already committed a bunch of crimes, and he does even more in Turnip Boy Robs a Bank. While it’s not much longer than its predecessor and has similar pacing problems towards the end, this sequel has gotten a huge overhaul for the better. It’s changed genres from a dungeon crawler to an action roguelite, with massive improvements to the combat that help make that switch work. And with more quests to complete, more jokes to laugh at, and more secrets to uncover, it still holds onto what made its predecessor so charming. It goes to show that there’s always room for Turnip Boy in our lives, even if he’s killed way more people (veggies?) since the last time we saw him.
Turnip Boy Robs A Bank proves there is no rest for the wicked. Turning the series into a roguelite was not the wrong road for Turnip Boy. While not all the features of being a roguelite title weren’t implemented, I had a hell of a “thyme” with the game. Going in guns blazing, paired with the OST provided by James “Jake” Currier, was exhilarating in moments and more claiming and vibey in others. Finding my favorite weapons and talking to the colorful and sometimes disturbing cast of characters only added to that experience. The jokes and humor aren’t for everyone, but even looking past them, Snoozy Kazoo’s experiment paid off, leaving me anticipating Turnip Boy’s next federal crime.
Nombre total de notes :5
Presse indépendante* et non affiliée à un seul constructeur
Presse officielle ou spécialisée dans un seul constructeur
48 579
jeux référencés
252 563
notes de presse
8
membres
7
avis des joueurs
21 635
jeux classables
1
contributions
43
actualités
7
succès débloqués