
Vous pensez qu'il manque une note de la presse ? Aidez-nous en nous indiquant les informations sur celle-ci, et gagnez des
Proposez une note de presse sur ce jeuSpuds Unearthed ultimately feels like a weird paradox of a game that knows exactly what it is as well as having no idea on what it wants to be. In the end, it feels like a convoluted mess that could be more fun and engaging if they just cleaned up and simplified the design a bit. Lack of guidance and clumsy controls further bring down a concept that could look good on paper. However, even without these issues, there is a concern about the longevity of the title, particularly due to its choice to go asynchronous. I imagine the decision was made due to the limitation of the hardware but I would not expect many people talking about this game after a couple weeks let alone months to come, which would be concerning for a game with multiplayer. Finally, due to its complexity and weird mashup of genres, I’m not quite sure who to recommend this game too either (unless you are of course, a fan of classical potato war epics), but I’m going to have to insist that you pass on the fries this time.
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