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Proposez une note de presse sur ce jeuUne nouvelle adaptation de licence en dents de scie que cette Légende Du Dragon. Graphiquement très fade, moyennement jouable et surtout terriblement ennuyeux, voici bien un jeu qui ne rameutera pas les foules de jeunes gens bien comme il faut et de passionnés et ce malgré les 18 personnages jouables.
The Game Factory has put together a PSP product that – while not broken in any way – has little to no real entertainment value to it. In fact, the game is just as faulty and sub-par on PSP as it was on PS2 and Wii, but sits at a higher price of $39.99. Really? The PSP version is more simply because of the general software prices on the system? What a joke. Ad Hoc multiplayer was included, but when it all hinges on a basic, one-dimensional fighting engine it really doesn’t matter. In fact, there’s even less of an incentive to play this one in vs. mode due to the combined $80 price to do so. Not only is the gameplay poor, but it’s damn expensive as well, and we wouldn’t put $10 towards two copies of the game, much less more than the cost of a PS3 title. As for the core fighting mechanic, each fighter feels nearly identical, uses the same three super attacks, and there’s no real depth to the experience to add on top of that. The super-attack mini-games (that’s really what they are) can be entertaining a few times, as you’ll mindlessly button-mash against an opponent or make on-the-fly combo attacks, but it grows tiresome after only a few iterations, and you’re left with a shell of a fighter with very little to add to the experience. Wrap that mundane fighting experience in a visually unappealing package reminiscent of early PS2 endeavors, and you’re left with a game that’s neither visually or mentally stimulating, and costs as much as any top-tier PSP title. There’s simply no getting around it; Legend of the Dragon is a sub-par effort, and should be avoided at all costs.
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