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Proposez une note de presse sur ce jeuWhile it still has many issues, Rune Factory 5 on PC is leagues better than its console counterpart. There are a decent amount of graphics options and full keyboard and mouse support so you can farm, fight, and fall for characters at a far more stable frame rate.
Rune Factory 5's combination of features from simulation games and action role-playing games works as well as it did in previous entries in the series, but the lack of innovation, underwhelming exploration mechanics and a certain disconnect between the urgency of the main quest and living a calm farm life do damage the experience a little. The endearing cast and improved action combat, however, make for an enjoyable experience, so those who venture into Rigbarth without expecting to find a revolutionary title will find plenty to like in the game.
Rune Factory 5 est une expérience rafraîchissante, pourvue de combats jouissifs et d’un aspect agricole très complet. Néanmoins, s’il ne manque pas de qualités, il est malgré tout à réserver aux fans de la série, qui seront plus à mêmes de passer outre ses nombreux petits défauts. Notamment son aspect visuel qui ne brille que par son character design, sa technique tout juste passable, ou encore ses quelques imprécisions dans les menus et dans le gameplay. La bonne volonté du développeur se ressent, mais ce n’est malheureusement pas suffisant pour permettre au titre d’exceller.
Rune Factory 5 has much of the mechanical depth that made its predecessor so enjoyable, but none of the improvements one would expect from a leap to a new, more powerful platform. Its farming, crafting, combat, and relationship systems remain varied and nuanced, satisfying enough to keep me hooked as someone who loves the soothing nature of farming and life sims. But I’m disappointed that yet another game in this genre has created an empty, technically janky 3D world – especially when the studio behind it clearly has such excellent art chops demonstrated in the occasional animated cutscenes and character portraits. Its bad performance didn’t necessarily stop me from enjoying the 45+ hours I dumped into it, but it did make that time far more frustrating, and it’s a shame Rune Factory wasn’t able to make a grander statement in its dedicated Switch debut.
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