
Vous pensez qu'il manque une note de la presse ? Aidez-nous en nous indiquant les informations sur celle-ci, et gagnez des
Proposez une note de presse sur ce jeuThe Making of Karateka demonstrates a deep-rooted respect of the source material. Most contemporary collections are driven by profits rather than an interest in historical preservation, establishing this as a shining benchmark for single-game curation. Capcom, Konami, it’s time to step it up.
Before playing The Making of Karateka, I had no interest in Karateka beyond it being a historical stepping stone to Prince of Persia. But I get it now. I I see its many parts: The animation that was hand drawn from Jordan Mechner’’s snapshots of his family’s karate instructor; the music that began as a fatherly lesson in Wagner’s leitmotifs; and the cinematic framing of a story that cuts between scenes in a far more complicated way than, say, the “They Meet” cutscene in Ms. Pac-Man. Karateka is significant, but the story behind it is remarkable, and The Making of Karateka tells that story in the coolest way possible.
Nombre total de notes :3
Presse indépendante* et non affiliée à un seul constructeur
Presse officielle ou spécialisée dans un seul constructeur
48 444
jeux référencés
252 181
notes de presse
8
membres
7
avis des joueurs
21 620
jeux classables
1
contributions
43
actualités
7
succès débloqués