
Vous pensez qu'il manque une note de la presse ? Aidez-nous en nous indiquant les informations sur celle-ci, et gagnez des
Proposez une note de presse sur ce jeuBien que les versions next-gen de TNA iMPACT ! nous ont agréablement surpris, cette adaptation PS2 n'est pas à la hauteur de ses grandes soeurs. Le manque de fluidité de son gameplay ainsi que la vacuité de son contenu la condamnent à une relative indifférence de la part des amateurs de catch.
TNA iMPACT! had a lot of potential, but it didn't follow through on it. Sure, the control scheme is solid as well as a throwback to the wrestling games of old (so it's sure to appeal to a lot of people) and the Ultimate X Match is fun and provides for some good looking spots, but those facets aren't enough to overcome the pile of wrong this title has assembled.
There's no CAW; the moves are limited and repetitive; there's no online; clipping issues abound; the game is not pretty; the framerate dips; and above all, iMPACT! doesn't feel like real wrestling. The opponents never stay down long enough; they don't sell limb damage; there's an announce table and announcer voices (that are barely used) but no announcer bodies; there are no championship belts to wear or defend even though they're mentioned in the story; chairs are just sitting around the outside of the ring; there is no rope break, and every match is no count out/no DQ.
It's clear that the PlayStation 2 version of TNA iMPACT! was an afterthought.
Nombre total de notes :4
Presse indépendante* et non affiliée à un seul constructeur
48 459
jeux référencés
252 236
notes de presse
8
membres
7
avis des joueurs
21 624
jeux classables
1
contributions
43
actualités
7
succès débloqués