
Vous pensez qu'il manque une note de la presse ? Aidez-nous en nous indiquant les informations sur celle-ci, et gagnez des
Proposez une note de presse sur ce jeuSo it’s a tricky spot that F-Zero X marks. It could be recommended as a great-feeling, tightly-controlled, fast-playing racing experience – which it is. But it can’t be ignored that its sequel GX is the superior experience, and, as it’s fully playable on the backwards-compatible Wii, we’d recommend finding a copy of it instead for first-time F-Zero initiates. Super Mario 64 and Ocarina of Time stand alone as timeless classics, adventures that should be experienced even though sequels like Sunshine and Twilight Princess have come along since. Star Fox 64 is still the high point of its franchise, as its follow-ups have failed to live up the standard it set in 1997. But F-Zero X isn’t in the same group as those other N64 VC releases. Its sequel did live up to its standard, and exceeded it – and in doing so rendered this release not quite obsolete, but at least much less desirable as an individual game. Don’t stray into the grey area of X, unless you’re an established fan from eight and a half years ago.
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